Computer Games Make Fun In School
Computer games are just one way technology can transform potentially dry subjects into relevant and engaging experiencesTo help plan a lesson on the language of probability, year 5 teacher Tom Barrett decided to tweet for pavilion HP dv2000 battery. “What is the probability of it snowing where you are tomorrow?” he asked his 4,700 Twitter followers.
The answers were vast and different, he remembers. “I had someone in Australia using local slang, “Buckley’s, mate!”, to say “Not a chance!”, to fractions and percentages of Fujitsu lifebook t4220 battery. We did a timeline and put some of the responses on it, from “no chance” to “certain”, while we explored probability, plus globalisation and language use.”
Twitter is just one way in which Barrett, ICT subject coordinator and assistant head at Priestsic primary school in north Nottinghamshire, mines technology for his maths teachinglike VGP-BPS5 , vgp bps5a A prolific blogger, he also encourages his pupils to use games consoles and has developed a number of lessons based on the Nintendo Wii.



